Thursday, 31 January 2008

Quiet Thursday.

Not a lot to add today. We're all a bit out of sorts and have decided to take a day off.

Here is some food for thought...cavalry mounts. Inso has been sharing a few thoughts with me:

If the Grymn were living on a desert/arid planet what sort of beasts would they ride as cavalry units? Would they even ride beasts or would they opt for bikes? Grymn are short (being space dwarves and all) so how about short legged camels? Big insects? The Tyranids that Inso has painted are enemies for the Grymn; maybe the Grymn could capture and ride Tyranid variants? What about lizards or even dinosaurs? God forbid...badgers???

If bikes, then what sort? Anti-grav bikes? Jet bikes? Dirt bikes? What about a bike styled like Akira's?

The cavalry would have to fit in with the Imperial Guard Codex, so Rough-Riders or Sentinels would be the obvious choices for them to fit into.

So many questions...

See you tomorrow.

Wednesday, 30 January 2008

Lines...

Today there are no pix from Inso because he is learning lines for his role in the pantomime (oh no he isn't...oh yes he is...). It is quite funny to see him struggling with trying to sing a song whilst holding the words and trying to do the dance steps...in his living room! Oh if only he'd let me take some pix of that!

So tonight I'll continue with his Grymn army and start off with a few pix of the first mechanised infantry platoon:

Command:



First Squad:



Second Squad:



As I have already mentioned, each of the squads in his army will have an A.P.C. to travel in. In order to field a playable army there needs to be at least one HQ unit and two Troop units. You have seen the HQ and a couple of attendant squads and above is the first of the troop choices. Inso is in the process of painting a second infantry platoon at the moment (along with other things...) and has finished the first squad but has the second squad and command to go.

If you hadn't noticed, so far there have been seven squads pictured and that doesn't include the next platoon...that's an awful lot of A.P.C.s. Here is a list of what Inso has Planned:

Command HQ Squad + A.P.C.
Sniper Squad + A.P.C.
Flamer Squad + A.P.C.
Missile launcher Squad + A.P.C.
Storm trooper Squad + A.P.C. (these are an Elite Choice)
Infantry platoon + 3 A.P.C.s.
Infantry Platoon + 3 A.P.C.s.
Engineer Squad + Samson Engineer Tank (A.P.C.). (will probably be another Storm trooper squad)
Medic Squad + A.P.C. (will probably be an additional squad for one of the platoons).
Gladius Tank x3 (each is a heavy support choice)
Glaive Flame Tank x3 (each is a fast attack choice)

That makes a total of twelve A.P.C.s, one Engineer Tank, three Gladius Tanks and three Glaive Flame Tanks...not a small amount of work. Fortunately, the majority of the troops are painted so it isn't an insurmountable goal for Inso to complete.

Well, that's it again for tonight. No doubt there will be something tomorrow.

Engineer Thinking:
An optimist sees the glass as half full.
A pessimist sees the glass as half empty.
An engineer sees the glass as twice as big as it needs to be.

Tuesday, 29 January 2008

More Grymn army stuff.

As expected, there wasn't a lot forthcoming from the painting table of Inso today so I thought I'd continue with some more information on his Grymn mechanised infantry.

So far we know the doctrines and that the Grymn use the 'counts as' rule for a lot of their weapons. I thought that I'd say what a few of the weapons are and give you an idea of what he has planned for vehicles.

First of all, the basic Grymn (light infantry) are armed with SMGs. Imperial Guard are armed with lasguns but fortunately they have exactly the same stats as an autogun which suits the SMG quite well. When it comes to other weapons there is the Grymn pulsegun which Inso uses as a hellgun (that way he can use heavy infantry as Stormtroopers without having to convert the minis too much), the Grymn railgun, which he uses as a missile launcher (due to its shape and the fact it is shoulder fired) and there are the assault pistols which he uses as laspistols. Inso has converted weapons to act as meltaguns and has also bent the rules a bit so that he can use the Grymn minigun as an assault cannon (not normally an option with Imperial Guard). As luck would have it, the Grymn use flamers and have snipers which don't need to be 'counts as' at all. Apart from that, there are a few other weapons that the Grymn use that Inso doesn't use in the list as he feels that he has enough with what he already has.

Moving on from weapons, there are the vehicles. The Imperial Guard uses Chimera A.P.C.s, Leman russ tanks and Hellhound flamethrower tanks (based on the Chimera A.P.C.). They also use Sentinel scout walkers and Baneblade 'super-heavy' tanks. Inso has chosen not to use Games Workshop models and has opted to use Old Crow Production vehicles. He has done this because the size matches the Grymn very well and they are very nice tanks as well! The ones he will be using are the Glaive A.P.C. (to sub for a Chimera), the Gladius medium battle tank (to sub for a Leman Russ) and the Samson engineer vehicle (which will sub for a Chimera for his engineer unit). He has thought about using some wheeled scout units and even an artillary tank but those aren't featuring just yet. Inso has also got plans to convert a few Glaives into Hellhounds as well.

In Inso's galleries there is a pic of the tanks he'll be using (and an example of one of the wheeled scout vehicles):


and this pic gives you an idea of the scale:

I'll talk a bit more about the army tomorrow as I think I've covered quite enough tonight. Catch you then!

Monday, 28 January 2008

Mindless Monday...

...Only because another Drusch Zombie pic has appeared! Out of the blue, Inso sent this (rather poor ;) ) montage of his latest Drusch miniature, a Stryker:



It is a mild surprise because I didn't know that he had got as far as he has with it. Well, you learn something everyday! This one is number four in the Drusch Slaver band so there are only five more to go. Lets hope the next one arrives soon.

To change the subject; let's talk about Grymn.

I said yesterday that I was going to give you a little more info on the Grymn army that Inso is working on. Well, here it is.

The army is a mechanised infantry detachment that will be completely carried in Armoured Personnel Carriers (A.P.C.s) and supported by a small amount of tanks and engineer vehicles.
The Army is using Codex Imperial Guard (from Games Workshop) and is using the doctrine system in the back of the book. Currently the doctrines are:
1 - Mechanised.
2 - Special Equipment: Carapace Armour.
3 - Special Weapon Squads.
4 - Stormtroopers.
That leaves one more to play with, should Inso need to.

As the Grymn are armed slightly differently to the list, they are using the 'counts as' rule quite a lot but it doesn't mean that they don't fit the list...they fit it reasonably well.

Currently, Inso has bought five A.P.C.s but has not assembled them yet. They are, however, bought from Old Crow Productions and are called Glaives. There are a number of different locomotion methods but Inso has gone for tracked vehicles as he thought that they suited the Grymn better that way.

He also mentioned that while he was serving in Iraq, the sight of armoured columns entering and leaving the base was truly inspiring, hence his choice to mechanise his Grymn.

Well, that's enough for tonight.

There will be more tomorrow!

Sunday, 27 January 2008

Sunday Tyranid invasion!

I guess Inso was busy yesterday after all! I got these pix of some Tyranid Gaunts sent through today and they are all finished.

Gaunt1:
Gaunt2:
Gaunt3:

Gaunt4:


The Gaunts are in different colours to see which one suits a desert look the best. Inso has posted a few polls on various forums to see what the concensus is...so we should see which one wins out with the general public. The polls should be finished next Sunday so we'll find out then.

So it seems that this weekend wasn't as unproductive as we first thought. I doubt very much if there will be much to show tomorrow but I guess we'll find out then, won't we?!

Saturday, 26 January 2008

Saturday; a day of varnishing.

Inso got in touch today and has said that he is feeling a bit less tired but has not painted anything too fidly so as not to mess it up. As a result he has packed his desert Grymn into a storage case to make room for his other Grymn and has spent the day catching up with his varnishing jobs.

He hasn't just done varnishing today; he has managed to put some paint on a few Tyranids (available from Games Workshop). Unfortunately, they are not in a condition for photographs but when there are pix available, Inso assures me that he will send them over.

So...why Tyranids? As you may have read already, Inso bought a Battleforce box of Tyranids last weekend. He has an idea that they will be an indiginous alien species that has evolved on a desert planet (rather than following Games Workshop's story of them being genetically created). As a result he has assembled four spare Tyranids and is trying out a few different paintschemes. So far, he has basecoated the four of them and is in the process of applying a wash over each basecoat. Tyranids are a range of miniatures that are perfect to use washes on as they have lots of ridges and bumps.

Once the box of Tyranids are all painted (a future project), they will act as enemies for Inso's Grymn (it will be a bit like Starship Trooper...but with additional tanks!). Speaking of Grymn (did you like the link there?), I thought I'd show off another squad from Inso's Grymn army. This time, it is the turn of an elite unit of Stormtroopers. These are Heavy Infantry that have been converted so that they all have berets. There are also a couple of weapon changes and a radio operator that has had his equipment added. Anyway...here's the pic:



Tomorrow I'll give you a bit of a rundown on the idea behind the Grymn army that Inso is building and the rules that he is using from the GW Imperial Guard Codex.

Have a nice evening and I'll see you tomorrow!

Friday, 25 January 2008

...and then there was...

...nothing. No word, no pix and no witty diatribe. I'm left to my own devices today because Inso has not been in touch. Hopefully, he's getting some kip somewhere so he can paint some stuff for us to see.

Well, not to be discouraged, I'll post another couple of pix for his Grymn Imperial Guard army. These two pix tie in nicely with the command squad as they are two special weapons squads that form part of the command platoon. First up is the sniper squad:


Next up is a flamer squad, complete with helmets (so that their hair doesn't catch fire in the backdraught):




All of these Grymn are available from Hasslefree as seen above, with the exception of the guy with the open visor (he's a conversion of Jinso with a helmet added).

Well that's it for today. Who knows what may turn up over the weekend...hopefully something!

See you tomorrow!